Roflcopter Ink is an independent games, apps and software development studio based in Munich, Germany. Thanks to over ten years of experience in conceptual and graphics design, illustration and programming, we are able to support our clients during every step of the development process.
We can support our clients and partners throughout the entire development process of their games and apps, beginning with the concept and project requirements, design and programming, up to the final deployment on events, trade shows, or a public release on various platforms, like the Apple App Store, Amazon App Store or Google Play. Due to our extensive experience with the distinct eco systems from Apple and Google, we can help guide you through the pitfalls of their complex distribution processes.
For more than ten years, we have been successful in developing games and applications, focusing on mobile devices like smartphones and tablets. During that time we were able to cover a broad spectrum of use cases, such as the development of augmented and virtual reality applications. We are constantly looking for new challenges and exciting projects.
“Become a mime!”, they said.
“Riding a unicycle is easy!”, they said.
I don’t like them.
Apple “Game of the Day” in the US and over 100 countries worldwide.
Platforms: Android, iOS
Release date: 2021
Human Cannonball is an endless platformer for Android and iOS.
Featured by Apple in “Best New Games” in 110 countries.
Platforms: Android, iOS
Release date: 2015
While adding the last finishing touches to our newest content update for Unimime — bringing 10 brand new levels and full controller support — we are excited to see that Unimime is Apple US’ Game of the Day for November 3rd 2021! We are truly stunned! Thank you. App Store Story: Unimime — Game of the …Read More
It is no secret, that gaining any kind of visibility or traction in the fiercely contested mobile market, is no small feat. Unless, of course, you can call yourself lucky to be one of the big players with millions of marketing dollars to spend. Well, you might have guessed it: That, we are not. All …Read More
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